// // zlam / zlamzilla / zlambert0 // Viewsonic 19" vx922 // desktop: 1280/1024 - ingame: 1280/1024 // for newest version of my cfg: http://zlam.dk/cfg/zlam/cstrike.rar (updated often) // digital vibrance: 76 (nvidia only) // mousepad: Zowie gear // xp sens: 6/11 - mouse: ms 1.1ZE - 500hz - cplmousefix // lyd: sennheiser pc 161 - xfi extreme // cpu: E6600 - gpu: 8800 // launch options -w 1280 -h 1024 -freq 75 -noforcemaccel -noforcemspd -console -tickrate 100 -heapsize 1568000 m_filter 0 sensitivity 1 cl_righthand 0 cl_crosshairalpha 999 cl_crosshairusealpha 1 cl_crosshairscale zoom_sensitivity_ratio 1 fps_max 0 cl_smooth 0 cl_showfps 2 con_enable 1 snd_surround_speakers 2 r_3dsky 0 mat_hdr_enabled 0 cl_phys_props_max 0 mat_monitorgamma 2.6 cl_phys_props_enable 0 unbind pause unbind MOUSE5 bind "kp_multiply" "buy awp" bind "KP_INS" "buy vest" bind "KP_END" "buy deagle" bind "KP_DEL" "zb_teamcash" bind "KP_LEFTARROW" "buy mp5" bind "KP_ENTER" "buy defuser" bind "KP_HOME" "buy flashbang" bind "KP_UPARROW" "buy hegrenade" bind "KP_PGUP" "buy smokegrenade" bind "KP_5" "buy famas ; buy galil" bind "KP_PLUS" "buy vesthelm ; buy vest" bind "KP_RIGHTARROW" "buy m4a1 ; buy ak47" bind "enter" "exec autoexec.cfg" bind "PGUP" "volume .6" bind "PGDN" "volume .02" bind "\" "toggleconsole" bind "-" "say_team Mangler Drop <--- " bind "KP_PGDN" "incrementvar cl_crosshaircolor 0 4 1" bind "l" "give weapon_hegrenade; give weapon_flashbang; give weapon_flashbang; give weapon_smokegrenade" bind "k" "say HIGH FIVE ** KLASK **" bind "j" "say ** KLASK **" bind "mouse1" "+attack" bind "MWHEELUP" "slot1" bind "MWHEELDOWN" "slot2" bind "MOUSE3" "use weapon_hegrenade" bind "MOUSE5" "slot2" bind "f" "use weapon_flashbang" bind "v" "use weapon_smokegrenade" bind "F8" "name VERYLAMES sIMON__" bind "F12" "FLYVERNE.DSRack.sIMON___" bind "n" "say everything looks easier on the internet" bind "`" "toggleconsole alias wupload bind "TAB" "+showscores" bind "mouse5" "+statusrpt" alias +statusrpt "net_graph 3; net_graphheight 200 ; net_graphpos 2" alias -statusrpt "net_graph 0; net_graphheight -10; net_graphpos 3" net_graph 0 net_graphpos 3 net_graphheight -10 bind "p" "+demofix" alias +demofix "record fakedemo; say_team ..." alias -demofix "stop" // tweaked udgave af shoxx.cfg // nye css update settings rate 35000 cl_cmdrate 66 cl_updaterate 66 cl_interp 0.0 cl_interp_ratio 1 cl_lagcompensation 1 cl_predictweapons 1 cl_smooth 0 cl_smoothtime 0.01 // Multicore rendering tweaks // r_staticprop_lod -1 mat_queue_mode 2 cl_threaded_bone_setup 0 cl_interp_threadmodeticks 0 cl_threaded_client_leaf_system 0 r_threaded_client_shadow_manager 1 r_threaded_particles 1 r_threaded_renderables 1 r_queued_decals 0 r_queued_post_processing 1 r_queued_ropes 1 mp_usehwmmodels -1 mp_usehwmvcds -1 cl_show_achievement_popups 0 cl_nowinpanel "1" sv_disablefreezecam ”1” hud_takesshots 1 // Performence blink_duration "0"; alias blink_duration budget_history_range_ms "0.01"; alias budget_history_range_ms flex_smooth "0"; alias flex_smooth func_break_max_pieces "0"; alias func_break_max_pieces g_ragdoll_fadespeed "0"; alias g_ragdoll_fadespeed g_ragdoll_important_maxcount "0"; alias g_ragdoll_important_maxcount g_ragdoll_lvfadespeed "0"; alias g_ragdoll_lvfadespeed g_ragdoll_maxcount "0"; alias g_ragdoll_maxcount lod_TransitionDist "1"; mat_aaquality "1"; //alias mat_aaquality mat_antialias "2"; //alias mat_antialias mat_bumpmap "0"; alias mat_bumpmap mat_colorcorrection "0"; alias mat_colorcorrection mat_disable_lightwarp "1"; alias mat_disable_lightwarp mat_fastnobump "0"; mat_fastspecular "0"; mat_filterlightmaps "0"; alias mat_filterlightmaps mat_forceaniso "0"; //alias mat_forceaniso mat_forcehardwaresync "1"; mat_hdr_level "0"; alias mat_hdr_level mat_parallaxmap "1"; //alias mat_parallaxmap mat_picmip "0"; alias mat_picmip mat_reducefillrate "0"; alias mat_reducefillrate mat_shadowstate "0"; alias mat_shadowstate mat_specular "0"; alias mat_specular mat_trilinear "1"; //alias mat_trilinear mat_vsync "0"; alias mat_vsync mat_wateroverlaysize "8"; alias mat_wateroverlaysize mp_decals "50"; alias mp_decals r_3dnow "1"; alias r_3dnow r_3dsky "0"; alias r_3dsky r_cheapwaterend "1"; alias r_cheapwaterend r_cheapwaterstart "1"; alias r_cheapwaterstart r_decals "5"; alias r_decals r_dopixelvisibility "0"; alias r_dopixelvisibility r_drawbatchdecals "0"; alias r_drawbatchdecals r_drawflecks "0"; alias r_drawflecks r_drawmodeldecals "0"; alias r_drawmodeldecals r_dynamic "0"; alias r_dynamic r_eyeglintlodpixels "0"; alias r_eyeglintlodpixels r_eyegloss "0"; alias r_eyegloss r_eyemove "0"; ; alias r_eyemove r_eyes "0"; alias r_eyes r_eyeshift_x "0"; alias r_eyeshift_x r_eyeshift_y "0"; alias r_eyeshift_y r_eyeshift_z "0"; alias r_eyeshift_z r_eyesize "0"; alias r_eyesize r_flex "0"; alias r_flex r_forcewaterleaf "0"; alias r_forcewaterleaf r_lightaverage "1"; alias r_lightaverage r_lod "0"; r_maxdlights "32"; alias r_maxdlights r_maxmodeldecal "0"; alias r_maxmodeldecal r_maxnewsamples "0"; alias r_maxnewsamples r_maxsampledist "0"; alias r_maxsampledist r_minnewsamples "0"; alias r_minnewsamples r_mmx "1"; alias r_mmx r_norefresh "0"; alias r_norefresh r_occlusion "0"; alias r_occlusion r_phong "0"; alias r_phong r_PhysPropStaticLighting "0"; alias r_PhysPropStaticLighting r_renderoverlayfragment "0"; alias r_renderoverlayfragment r_rootlod "2"; r_ropetranslucent "0"; alias r_ropetranslucent r_shadowmaxrendered "16 "; alias r_shadowmaxrendered r_shadowrendertotexture "1"; alias r_shadowrendertotexture r_shadows "1 "; alias r_shadows r_sse "1"; alias r_sse r_sse2 "1"; alias r_sse2 r_teeth "0"; alias r_teeth r_updaterefracttexture "1"; alias r_updaterefracttexture r_WaterDrawReflection 0"; alias r_WaterDrawReflection r_waterdrawrefraction 1"; alias r_waterdrawrefraction r_waterforceexpensive "0"; alias r_waterforceexpensive r_waterforcereflectentities "0"; alias r_waterforcereflectentities r_worldlightmin "0.0002"; alias r_worldlightmin r_worldlights "2"; alias r_worldlights rope_averagelight "0"; alias rope_averagelight rope_collide "0"; alias rope_collide rope_shake "0"; alias rope_shake rope_smooth "0"; alias rope_smooth rope_smooth_enlarge "0"; alias rope_smooth_enlarge rope_smooth_maxalpha "0"; alias rope_smooth_maxalpha rope_smooth_maxalphawidth "0"; alias rope_smooth_maxalphawidth rope_smooth_minalpha "0"; alias rope_smooth_minalpha rope_smooth_minwidth "0"; alias rope_smooth_minwidth rope_subdiv "0"; alias rope_subdiv rope_wind_dist "0.01"; alias rope_wind_dist weapon_showproficiency "1"; alias weapon_showproficiency // Sound bgmvolume "0"; alias bgmvolume cl_customsounds "0"; alias cl_customsounds dsp_enhance_stereo "1"; alias dsp_enhance_stereo dsp_slow_cpu "1"; alias dsp_slow_cpu dsp_vol_2ch "1"; alias dsp_vol_2ch dsp_vol_4ch "0" ; alias dsp_vol_4ch dsp_vol_5ch "0"; alias dsp_vol_5ch dsp_volume "1"; alias dsp_volume snd_profile "0"; alias snd_profile snd_async_fullyasync "0"; alias snd_async_fullyasync snd_pitchquality "1"; alias snd_pitchquality snd_duckerthreshold "0.15"; alias snd_duckerthreshold snd_duckerreleasetime "2.5"; alias snd_duckerreleasetime snd_duckerattacktime "0.5"; alias snd_duckerattacktime snd_ducktovolume "0.55"; alias snd_ducktovolume snd_noextraupdate "0"; alias snd_noextraupdate // Gaming budget_show_history "0"; alias budget_show_history cl_autowepswitch "0"; alias cl_autowepswitch cl_c4dynamiclight "1"; alias cl_c4dynamiclight cl_downloadfilter "none"; cl_dynamiccrosshair "0"; //alias cl_dynamiccrosshair cl_ejectbrass "0"; alias cl_ejectbrass cl_ragdoll_collide "0"; alias cl_ragdoll_collide cl_ragdoll_physics_enable "0"; alias cl_ragdoll_physics_enable cl_show_splashes "0"; alias cl_show_splashes cl_spec_mode "1"; alias cl_spec_mode con_filter_enable "0"; alias con_filter_enable con_filter_text "0"; alias con_filter_text gl_clear "1"; alias gl_clear hud_centerid "1"; alias hud_centerid hud_drawhistory_time "1.6"; alias hud_drawhistory_time hud_fastswitch "1"; alias hud_fastswitch jpeg_quality "100"; alias jpeg_quality npc_height_adjust 1; alias npc_height_adjust props_break_max_pieces "-1"; alias props_break_max_pieces props_break_max_pieces_perframe "-1"; alias props_break_max_pieces_perframe showhitlocation "1"; alias showhitlocation weapon_showproficiency "0"; alias weapon_showproficiency clear echo " " echo " " echo " " echo " " echo " " echo " " echo " " echo " " echo " " echo " " echo " " echo " " echo " " echo " " echo " " echo " connect dsrack.com:28085; password nej" echo " http://dsrack.com/start_server.php?sid=1440"